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3D Art Intern Role

Location
Guildford
Duration
June - August
Application Period
Candidates will be reviewed on a rolling basis, we advise you to submit applications as soon as possible.
Format
On-Site (minimum of 3 days per week working from our Guildford studio)
Eligibility
Candidates are required to hold valid work permit/visa at the time of the application and must be a student currently studying in UK
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Interview with recruiter
Interview with Hiring Manager and team
This is a fantastic opportunity for a motivated and creative game art student to experience working within an exceptional art team on a live project. Working alongside seasoned game developers, there is ample opportunity to learn, grow and contribute. Embedded in the Art team your day-to-day activities would range anywhere from creating in-game assets, discussing visual principals around a whiteboard, or printing out and displaying artwork. It’s a rare opportunity and would provide an invaluable look behind the curtain of AAA game development.

What are we looking for? 

  • Unreal Engine (UE5) knowledge is essential – demonstratable through a strong portfolio. 
  • Knowledge of UE5 asset integration (shader set up and use of textures). 
  • Proficiency in 3D software, e.g. Maya, Max, Blender. 
  • Experience of using Photoshop, Painter 
  • A strong artistic eye for detail, color, value, tone, silhouette and lighting. 
  • Self-motivation, excellent communication skills and a positive team-player attitude. 
  • A passion for keeping up to date with current as well as future techniques.

What will help you stand out?

  •  Portfolio showing environment example projects or hard surface modeling proficiency alongside strong texturing and rendering skills. 

 What you will learn: 

  • Industry-standard pipelines with technical nuances and intricacies of 3D asset creation for AAA games; 
  • Learning ways to optimize assets; 
  • Working in the team and learning about other departments and their responsibilities in the project; 

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