3D Art

3D Art

Location:
Prague
Duration:
March 8 – August 31, 2021
Format:
Offline
Application period:
January 11 – February 19, 2021
Terms:
Remunerated, part-time (20 hrs/wk)
Additional info:
Preference will be given to candidates eligible to work in the Czech Republic (EU nationals and individuals holding a valid work/study visa).
Finished Finished

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Complete the test task and pass the interview
Be patient: Responses are to be expected after up to three weeks from the moment applications close

As a 3D Art intern, you’ll join the production team creating 3D content for the World of Tanks PC game. Under the supervision of your mentors, you’ll learn all the necessary skills for producing and delivering high-quality, game-ready assets. In addition, you’ll have the opportunity to improve your technical and artistic skills and become a part of the World of Tanks artist family.

What will you learn?

  • What it means to be a 3D Artist in the gaming industry
  • Asset creation pipeline using different techniques and approaches
  • Proper high-poly sculpting and normal maps creation
  • Complex approaches to modeling and texturing, including trim and blend textures
  • Proper modeling and texturing specifics for a better LOD
  • Photogrammetry using stand-alone assets and tileable materials

The first part of the training will be the same for everyone, while the second part will focus on either environments or hard surfaces.

Environment specialization:

  • 3D gaming content creation processes, from porches and pits to buildings and epic structures
  • How to work with blend materials, trims, and decals

Hard Surface specialization:

  • Accurate and precise historically-realistic object creation by working with references
  • Model and approach optimization with large, detailed objects for high-quality results

What are we looking for?

  • Basic knowledge of modeling and mapping in Maya
  • Knowledge of the Zbrush interface (and it isn’t very scary anymore!)
  • Basic knowledge of Substance Painter and/or Photoshop
  • Conversational English

What will help you stand out?

  • Basic knowledge of Substance Designer
  • Knowledge of fine art fundamentals

Meet your mentors:

Kiryl Kudrautsau

Environment Art Lead

Kiryl Kudrautsau
Kiryl Kudrautsau

Environment Art Lead

Kyril has spent eight years in the game development industry. He started as a tank modeler and progressed into a senior 3D artist working with distributed teams. He also grew the environment team in Prague, which now counts ten people in total.
Short bio

Alexander Plechkov

3D Art Lead

Alexander Plechkov
Alexander Plechkov

3D Art Lead

With ten years of experience in a game development company, Alexander managed outsourcers, supervised content production in several locations, and worked on hundreds of tanks, R&D projects, and training sessions. He is now in the process of putting together a new team in Prague.
Short bio

Pavel Poplavskis

3D Artist

Pavel Poplavskis
Pavel Poplavskis

3D Artist

Pavel has two years of AAA game model creation experience and focuses on tanks and tank 3D styles. He was among the best students in the first 3D training program at Wargaming Minsk.
Short bio

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FAQ

What internships do we offer?

Our internships include unique disciplines related to:

  • Game dev – 2D/3D Art, Tech Art, Gameplay Development, LiveOps, etc.
  • Classic software development – Quality Assurance, Front End Development, Back End Development, Analytics, Data Science, etc.
  • Business – Marketing, Social Media, etc.

Is it only for students?

No! We invite students, recent graduates, and reskilled specialists who have decided to change their career paths and have studied either through non-formal courses or on an individual basis.

Do we ask for experience?

No! It might be a plus but definitely not a requirement.

What do we expect from applicants?

Motivation, eagerness to learn, good English language skills, and enthusiasm for developing games.

Do I need to provide a cover letter?

It is optional. Also, check the application form first—there might already be some motivational questions. If there aren’t any, your cover letter will most often take the shape of an interview with a recruiter.

When do we hire?

We have two cycles aligned with the academic year—summer and winter.

For summer, the application period starts in March–April, with the internships starting in June–July.

For winter, the application period starts in November–December, with the internships starting in February.

How long do the internships last?

They usually last 6 months, with expectations of ones lasting 4 to 5 months.

How many internships can I apply for?

If you think that you can be a marketing expert, 3D artist, and software engineer all at once, sure, no limit there. But please, have reasoning prepared as to why you applied to each specific internship because you will only get hired for one of them.

Where do we hire?

Our primary locations are Prague (Czech Republic), Vilnius (Lithuania), and Nicosia (Cyprus), but we also have opportunities in Berlin (Germany), Guildford (UK), Chicago (USA), and Austin (USA). Note that you should be present and be able to work in the location where you apply.

Can I work remotely?

Depends on the team, but interns are most often expected to attend the office at least a couple of days per week. This is because we believe in chemistry and synergy shared onsite when people work side by side.

When should I expect a reply?

You should get some sort of reply in up to 1 week after submitting your application. If you did not, check first whether our email did not get lost in your spam. If still nothing, feel free to ping us!

What to expect?

Experienced mentors, supportive colleagues, top-notch training, real projects, community building activities. Oh, and did we mention it is remunerated?!

Can I work flexible hours?

Yes! We are flexible and happy to discuss how many hours per week you would like to work, taking into account your study schedule if needed. Although, we expect interns to be able to devote at least 20 hours per week to the internship.

What does the hiring process look like?

It depends on the internship, but it normally includes a call with the recruiter, a homework task, and an interview with the hiring manager and other team members, if needed.

What happens after the internship?

By the end of the internship, the best-performing interns will get an offer to join Wargaming, so keep on a good job, and we will make sure you keep on growing with us!

Also, note that even if you do not get a job offer after the internship, you can still be part of the community through the Alumni club (link to more info). We constantly keep in touch with our alumni, organize extra knowledge-sharing sessions, and share recent company news and relevant job offers.

Have any questions?

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