This is a unique course for novice artists with at least one year of experience in 3D Art who want to reach a new professional level.
Our mentors are ready to share their expertise and teach you about the technologies and tools used in 3D game development for you to gain the practical knowledge necessary for modeling objects in games. You’ll have to study normal mapping in detail, get acquainted with its application features, and learn more about texture and pipeline production.
Be prepared, there will be a lot of practical tasks! Under the guidance of your mentors, you’ll learn to apply all the knowledge you’ve acquired in your work.