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Maintenance Course

Location:
Online
Duration:
March - May 2024
Format:
Live online lectures / online feedback sessions / practical tasks
Application period:
Feb 19 - Mar 11, 2024 (until 23:59 UTC+2)
Terms:
Free course in English (at least 8 hrs/week for classes (twice a week), feedback, and practical tasks)
Additional info:
Candidates should be legally eligible to work in Serbia, Lithuania, or Cyprus (visas and work permits are not sponsored by Wargaming for this type of positions)
Additional info:
The best course graduates will be offered a paid internship for up to 6 months with a 3-month probation in Vilnius/Belgrade/Nicosia (minimum 20 hrs/wk)
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We invite talented students, university graduates, and professionals with no prior experience who are looking for a career change to enroll in our Maintenance course. 

This course is designed to help you become a competent DevOps or systems engineer in the next few years. 

You will get some hands-on experience in a production environment, and learn new skills, that will help you start your journey into the gaming industry. 

A rich study program in the form of online lectures, group feedback sessions, and practical tasks awaits you. 

The next step after the online course is a paid on-site internship in our Vilnius, Belgrade, or Nicosia office. This is your chance to become a part of the international Wargaming team. 

Since the main aim of the Wargaming Forge program is to eventually welcome you as our interns, you will only be able to move through all application stages if you currently have a permit to work in Serbia, Lithuania, or Cyprus.

What will you learn?

  • This program will give you basic skills to maintain and operate our games and services. 
  • You will learn crash DevOps and Operations course, starting with Linux foundation skills and finishing by implementing your own project in your own K8S cluster. 
  • Our course includes basic (but not easy) skills in many IT disciplines, such as: security, networking, monitoring/observability, containerization & virtualization, operating systems, software engineering and automation and so on. 

How will you benefit?

  • You will know Linux like no one else. 
  • You will be able to debug and trace anything you need. 
  • You will have a huge playground in which to put your skills to use. 
  • You will be needed. Always. Even AI won’t replace your role. 

What are we looking for?

  • Basic knowledge of Linux; 
  • Basic programming skills (any of scripting languages); 
  • Good English language skills; 
  • Good teamwork skills; 
  • Fast learners; 
  • The desire to work at Wargaming.

What will help you stand out?

  • Game development experience;
  • Knowledge of Python;
  • Knowledge DevOps toolsets. 

Meet your trainers:

Ivan Agarkov

Infrastructure Lead

Ivan Agarkov
Ivan Agarkov

Infrastructure Lead

Ivan is an Infrastructure Lead in the Maintenance team and is responsible for the very core services his team provides to Wargaming. He joined the company as a Security Engineer in the WGSA team in 2015 and then started a new career path as a manager in 2018. In 2022, he was promoted to his current position. He has 20 years’ experience and can tell tales of FreeBSD 4 and KDE2. In his free time, he enjoys riding his motorcycle and playing his music LOUD!
Short bio

Anton Fomenko

Internal Development Lead

Anton Fomenko
Anton Fomenko

Internal Development Lead

Anton is a Development Lead with a background in production infrastructure. He has recently taken on the role of leading several teams focused on creating useful tools for all the company’s engineers. In his free time, Anton enjoys spending time with his family and playing video games.
Short bio

Vadim Bobtsov

Database Administrator

Vadim Bobtsov
Vadim Bobtsov

Database Administrator

A graduate of the 2018 WG Forge Maintenance course, Vadim is a Database Administrator at Wargaming Nicosia and is responsible for most production databases. Vadim has 5 years of experience as a DBA. In his free time, he enjoys playing video games, dogs (especially Jack Russells), collects “Le Petit Prince” books in different languages, and owns three musical instruments, although he only plays one: the uke.
Short bio

Dmitry Kuryanovich

Head of Maintenance

Dmitry Kuryanovich
Dmitry Kuryanovich

Head of Maintenance

Dmitry has been part of Wargaming since 2011, kicking off as a DevOps in the Deployment team. He progressed through Team Lead to the Head of the department. Throughout his time here, he has been all about automating and making things run smoother - work, life, processes. He is a firm believer in letting machines handle the boring stuff to boost efficiency. Dmitry has had a hand in launching nearly every Wargaming game since World of Tanks. He loves some elegant software architectures and enjoys user interfaces that are so simple - one button is all you need!
Short bio

Viktar Remizau

DevOps Products Engineer

Viktar Remizau
Viktar Remizau

DevOps Products Engineer

Viktar is an engineer with more than 16 years of experience in the IT sector and he joined Wargaming 11 years ago as a DevOps Engineer. His responsibilities are the delivery and maintenance of the web stack, guaranteeing it’s operating 24/7, and automating routine tasks. His achievements include bringing Prometheus to Wargaming, participation in building a monitor system on it, writing a common exporter that is now used by all operated applications, and designing and implementing a system for automatic staging deployment. In his free time, he likes to play video games, play the guitar, and cook delicious food.
Short bio

Julija Kairelienė

HR Business Partner

Julija Kairelienė
Julija Kairelienė

HR Business Partner

Julija is a Human Resource Business Partner who takes care of Maintenance employees and provides support for their onboarding, trainings, development, and growth. She likes helping people, coaching, and leading them alongside their professional path.
Short bio

Tomas Ramonas

Production Support Engineer

Tomas Ramonas
Tomas Ramonas

Production Support Engineer

Meet Tomas, the undisputed master of turning learning into a game—literally. When not immersed in the fantastical realms of Baldur's Gate 3 or strategizing in World of Tanks, you can find them escaping from the chaos of Tarkov or dealing out the most hilariously inappropriate cards in Cards Against Humanity. This walking, talking encyclopedia with a joystick has a knack for making complex situations as clear as a character in 8-bit graphics. They're like the Dumbledore of explanations, minus the long white beard (unless it's a gaming avatar customization option). A self-proclaimed pun enthusiast, Tomas may not always catch every pun, but when they do, expect a laughter eruption that could rival a boss fight. With honesty as their superpower, they're the friend you need when you want the unfiltered truth—whether you're asking for it or not. Need help? Tomas is your go-to problem-solving sidekick, armed with a keyboard and a readiness to assist. Just don't challenge them to a game unless you're prepared to lose—both in the virtual world and in the realm of dad jokes.
Short bio

Maksim Luchinkin

Junior Production Support Engineer

Maksim Luchinkin
Maksim Luchinkin

Junior Production Support Engineer

Maksim is a highly skilled Information Security professional with a diverse and extensive background. Over the past 5+ years, Maksim has excelled in various roles, including SOC Analyst, Secure SDLC Engineer, Information Security Analyst, and Information Security Administrator.
Short bio

Aliaksei Kazliak

Project Manager

Aliaksei Kazliak
Aliaksei Kazliak

Project Manager

Aliaksei is a Project Manager in the Maintenance Internal Development team with solid experience in coordinating teams, working on business workflows and tools, and building processes for smooth collaboration between departments with the aim of improving the outcomes and creating value for the company. Seeks for balance and harmony between teams, in projects, and in life in general.
Short bio

Yury Aliakseikau

DevOps Infrastructure Engineer

Yury Aliakseikau
Yury Aliakseikau

DevOps Infrastructure Engineer

A graduate of the 2023 WG Forge Maintenance course, Yury is a DevOps Engineer in the DevOps Infrastructure team. He has 4 years of experience in this field. In his free time, he enjoys playing video games and meeting with friends. Finds peace in cooking.
Short bio

Pavel Rusin

Software Engineer

Pavel Rusin
Pavel Rusin

Software Engineer

Pavel is a Software Engineer in the Deployment team. In his 11 years with the company, he’s dealt with all our major releases. He enjoys BBQing and homebrewing and has a penchant for healthy food!
Short bio

Aleksandar Skipina

Junior Production Support Engineer

Aleksandar Skipina
Aleksandar Skipina

Junior Production Support Engineer

A graduate of the 2023 WG Forge Maintenance program, Aleksandar is a Software Engineer currently working in Production Support. He likes hiking, basketball, old-school mafia movies, and video games. When he's not busy with real life, you can find him losing and deranking in competitive online games.
Short bio

Marko Matovic

Junior Production Support Engineer

Marko Matovic
Marko Matovic

Junior Production Support Engineer

Marko is a graduate of the 2023 WG Forge Maintenance program working as a Junior Production Support Engineer, as well as a full-time student of Software Engineering. Personal interests include low-level systems programming, hiking, reading books, and video games where you die a lot.
Short bio

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Testimonials

We have different testimonials

The Maintenance course program was varied and extensive — I learned a lot of new things, some of which I had only heard about before, and during my training, I got the chance to experience them firsthand. The course was really interesting and covered a wide range of topics.

Team Lead, DataBase Administrator
Course 2018
Andrey Shukan

FAQ

What is Maintenance?

Imagine a building. Our building has all those shiny windows, oak doors, and a fancy weathervane on top of the roof: these are our websites, games and shops. The rooms inside the building are our internal services, but the basement (with all the water pipes, fuse box and supplies) – that is the maintenance. Every building up top run because of the basement. We provide the very core software and hardware solutions for the company. 

Can I apply if I'm not based in Vilnius, Nicosia, or Belgrade?

Unfortunately, no. We will be able to offer paid internships only to successful graduates who can legally be employed in one of those three locations.   

Is the course in English? Can I apply if I'm not fluent in English?

Yes, the course will be held in English. Please make sure your level of English is sufficient to understand the course material and complete practical tasks. 

How many hours do I need to spend studying the materials during the course?

It depends, but we expect you to spend at least 8 hours a week reviewing the tutorials and completing the practical tasks. 

Will I get a certificate after finishing the course?

A course completion certificate will be issued to you if you complete the course and successfully pass the final test. 

What do I need to do to get an internship offer?

You will need to demonstrate the ability to learn quickly, receive a high grade for your final test, and show your passion throughout the course. You should also be legally eligible to be employed in one of the countries mentioned above (i.e., Lithuania, Cyprus, or Serbia).