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Quality Assurance Internship

Location:
Prague
Duration:
July 18 – November 18, 2022
Format:
Offline
Application period:
May 2 – June 15, 2022
Terms:
Remunerated, part-time (20 hrs/wk)
Additional info:
Preference will be given to candidates eligible to work in the Czech Republic (EU nationals and individuals holding a valid work/study visa).
Finished Finished

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Read the internship description and requirements
Fill out the application
Complete the test task and pass the interview
Be patient: Responses are to be expected after up to three weeks from the moment applications close

As a Quality Assurance intern, you’ll learn the basics of game development stages, the role of QA for each stage, and the necessary skills for starting a career in gamedev and quality assurance. The QA department is one of Wargaming Prague’s biggest teams and consists of four smaller QA teams: Gameplay Features, Art, Automation, and Web.

What will you learn?

  • Software development lifecycle and the role of QA
  • Testing types
  • Documentation testing
  • Bug reporting
  • Client-server architecture
  • Web services testing
  • Game testing
  • Performance and compatibility testing
  • Test automation
  • Interview preparation

What are we looking for?

  • English proficiency at an upper-intermediate level and above
  • Proficient PC user (familiar with Windows/Linux OS, VMs, can install and work with new software)
  • Learning enthusiasm

What will help you stand out?

  • Good communication skills
  • Wargaming gaming experience

Meet your mentors:

Darek Vodrazka

QA Team Lead

Darek Vodrazka
Darek Vodrazka

QA Team Lead

An experienced QA engineer with an MSc in Informatics, Darek started his career developing open-source solutions regarding Business Informatics, Single Sign-Ons, and file storage. Since joining Wargaming, he's participated in building QA teams for Wargaming Prague from scratch. He also earned Wargaming's "Special Reward 2019" for his ability to provide great QA support and find solutions to problems that both the QA and Dev teams encounter. He possesses a Tester Foundation Level (ISTQB) certification.
Short bio

Iveta Karpisova

QA Automation Engineer

Iveta Karpisova
Iveta Karpisova

QA Automation Engineer

After starting as a Manual QA specialist in Wargaming Prague, Iveta learned Python in less than a year and became a QA Automation Engineer. She's also a volunteer Python tutor for QA engineers. She possesses a Tester Foundation Level (ISTQB) certification.
Short bio

Miroslav Hejzdral

QA Engineer

Miroslav Hejzdral
Miroslav Hejzdral

QA Engineer

With over four years of experience in the gaming industry, Miroslav has taken part in successfully releasing multiple maps for World of Tanks' Random Battles (Kharkiv, Overlord, Highway, etc.), as well as maps and Garages for events like Steel Hunter and Halloween.
Short bio

Leontiy Shipilov

QA Engineer

Leontiy Shipilov
Leontiy Shipilov

QA Engineer

Leontiy started his career in QA in 2014. Since then, he's spent two and a half years working on projects for EU service providers, collaborating directly with customers for over half that time. After joining Wargaming in 2017, he's taken part in RQA for in-game features like The Great Race 2019 and Battle of Bloggers 2021 while regularly mentoring new team members. Leontiy possesses a Tester Foundation Level (ISTQB) certification.
Short bio

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FAQ

What internships do we offer?

Our internships include unique disciplines related to:

  • Game dev – 2D/3D Art, Tech Art, Gameplay Development, LiveOps, etc.
  • Classic software development – Quality Assurance, Front End Development, Back End Development, Analytics, Data Science, etc.
  • Business – Marketing, Social Media, etc.

Is it only for students?

No! We invite students, recent graduates, and reskilled specialists who have decided to change their career paths and have studied either through non-formal courses or on an individual basis.

Do we ask for experience?

No! It might be a plus but definitely not a requirement.

What do we expect from applicants?

Motivation, eagerness to learn, good English language skills, and enthusiasm for developing games.

Do I need to provide a cover letter?

It is optional. Also, check the application form first—there might already be some motivational questions. If there aren’t any, your cover letter will most often take the shape of an interview with a recruiter.

When do we hire?

We have two cycles aligned with the academic year—summer and winter.

For summer, the application period starts in March–April, with the internships starting in June–July.

For winter, the application period starts in November–December, with the internships starting in February.

How long do the internships last?

They usually last 6 months, with expectations of ones lasting 4 to 5 months.

How many internships can I apply for?

If you think that you can be a marketing expert, 3D artist, and software engineer all at once, sure, no limit there. But please, have reasoning prepared as to why you applied to each specific internship because you will only get hired for one of them.

Where do we hire?

Our primary locations are Prague (Czech Republic), Vilnius (Lithuania), and Nicosia (Cyprus), but we also have opportunities in Berlin (Germany), Guildford (UK), Chicago (USA), and Austin (USA). Note that you should be present and be able to work in the location where you apply.

Can I work remotely?

Depends on the team, but interns are most often expected to attend the office at least a couple of days per week. This is because we believe in chemistry and synergy shared onsite when people work side by side.

When should I expect a reply?

You should get some sort of reply in up to 1 week after submitting your application. If you did not, check first whether our email did not get lost in your spam. If still nothing, feel free to ping us!

What to expect?

Experienced mentors, supportive colleagues, top-notch training, real projects, community building activities. Oh, and did we mention it is remunerated?!

Can I work flexible hours?

Yes! We are flexible and happy to discuss how many hours per week you would like to work, taking into account your study schedule if needed. Although, we expect interns to be able to devote at least 20 hours per week to the internship.

What does the hiring process look like?

It depends on the internship, but it normally includes a call with the recruiter, a homework task, and an interview with the hiring manager and other team members, if needed.

What happens after the internship?

By the end of the internship, the best-performing interns will get an offer to join Wargaming, so keep on a good job, and we will make sure you keep on growing with us!

Also, note that even if you do not get a job offer after the internship, you can still be part of the community through the Alumni club (link to more info). We constantly keep in touch with our alumni, organize extra knowledge-sharing sessions, and share recent company news and relevant job offers.

Have any questions?

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